Versio 23
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 * Fixed a bug where the game crashed on the second new game.

Version 22
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 * Star dust atmospheric effect

Fourth Final Release
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 * Modified backgrounds
 * Laser shoots straight
 * More asteroids at later levels
 * A new large asteroid that spawns many small asteroids when destroyed

Third Final Release
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 * Now in Full HD
 * New sound effects
 * Music
 * Balance tweaks
 * Fullscreen mode as default
 * Reworked ui
 * Balance tweaks

Second Final Release
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 * Several new explosions sounds
 * Explosion sound volume depends on asteroid size
 * Green asteroids do more damage
 * More asteroids on the early levels
 * Four asteroids are spawned instead of three from medium and big asteroids
 * Multiplier last for four seconds if no asteroids are destroyed
 * New ui graphics
 * New backgrounds
 * Warp recharge time lowered to ten seconds
 * Ship is invurnable for one second after warping
 * Increased money bonus from time bonus
 * Max multiplier increased to ten
 * Heatwave distortions from explosions
 * Added boom weapon, a one shot explosion that takes out everything around the ship
 * Reduced the inital recharge time of the laser
 * It takes longer to build up a multiplier
 * Hardcore mode, get hit once and you are dead
 * The ship flashes in red when it takes damage
 * New main menu and ingame menu

Final Release
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 * Backgrounds fade
 * Removed multiple collision checks
 * Sound effect for warp
 * Better sound effects for laser and explosions
 * Ship does not stop after warping
 * New UI
 * New background and removed an old one
 * Ship pulses in blue when the warp is ready
 * All sound effects are turned off when the sound is off

Beta 14
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 * Explosions are finished before end of level text is shown
 * Ship rotation controls are a bit less sensitive
 * Top 10 highscore is shown on main menu
 * Various graphical improvements

Beta 13
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 * Three shots for the laser is available soner
 * Resources a precached to avoid stuttering

Beta 12
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 * Smaller asteroids are drawn over larger
 * The brake is more effective
 * Exponential time bonus
 * Really bad sound effects, can be turned off in rymdspelet.ini
 * Auto shoot can be turned on / off ingame
 * Lower boost recharge time

Beta 11.1
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 * Fixed default binding for brake

Beta 11
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 * One new weapon upgrade level
 * It's enough to hold space to start a new game
 * Version check is asynchronous
 * Increased time bonus
 * Key bindings can be customised in rymdspelet.ini 
 * Remade warp icons
 * Armor upgrade is much better
 * Enter can be pressed instead of the done button to finish upgrading
 * Auto shoot can be enabled in rymdspelet.ini, if enabled then the ship will shoot automaticly and pressing the shoot button will make it stop shooting

Beta 10
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 * Lots of performance improvements
 * Player can no longer take double damage in certain cases
 * Vsync can be turned on / off in rymdspelet.ini
 * More particles
 * Animated background blending is now correct

Beta 9
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 * Screen always maintains aspect ratio regardless of resolution
 * Adjusts resolution automaticly if desktop resolution is lower then 720p
 * No money or score penalty when colliding during a warp
 * Press space to start game instead of enter
 * Animated backgrounds
 * Small notification when the multiplier increases
 * Colliding with and asteroid will warping will spawn smaller asteroids, although they will most likely be destroyed as well
 * Controls are shown in the menu

Beta 8 bugfix
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 * Multiplier is no longer reset if the player hits an asteroid during a warp

Beta 8
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 * Discovers connection failure and allows highscore to be submitted again if it fails
 * A bug where the version check could fail has been fixed
 * Warp ability, will shoot the player forward in a straight line and no damage will be taken 
   but you will not receive any money for any destroy asteroids only score. It takes 30s to recharge
   and it is recharged on each new level. It is used by pressing ctrl.
 * Fixed pause crash bug when window lost focus and a game was not currently active

Beta 7
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 * Bullet particle effect is much less noticeable
 * Fully dynamic explosions
 * Pressing escape when asked to enter highscore name cancels the submission
 * A simple menu screen before starting a new game

Beta 6
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 * A new tougher asteroid that is worth much more
 * Bigger explosions
 * More explosions
 * Fixed explosion animation bug where explosion would animate to fast sometimes
 * Lots of particle effects

Beta 5
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 * Fixed upgrade buttons hitbox synchronization
 * Upgrade buttons have a larger margin
 * Smaller ship hitbox

Beta 4
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 * New background image
 * Balancing
 * The game can be paused ... and resumed
 * New levels

Beta 3
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 * Score multiplier
 * Constant time bonus
 * New background image

Beta 2
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 * Asteroids do more damage
 * Asteroids have more health
 * More asteroids at later levels